![]() The soundtrack is mainly composed by Enigma and Deep Forest which contributes to the overall feel. Vivid and colorful with detailed effects, it is really a pleasure for the eyes. Those mini bosses keep the above mentioned best relics. A group of players can form a team to fight even harder mobs and mini bosses, every player will have to take his role and do his job perfectly in order to succeed. Beside the single player and skirmish matches, there is this so-called “Cooperative PVE” mode. Will you prefer higher hit points or higher critical chance? It all depends on you. There are also lots of talent builds for your races, and it is you who decides how the race will be developed. The items and relics vary in quality, characteristics and bonuses and believe me they are really quite a lot! The greatest ones are the hardest to get, so you may need an ally to get one of them. The more you play, the better items you will get and the more powerful you will be. Every item or artifact can only be used on the corresponding slots – some are for your commanders, others for the officers etc. After the mission, you can assign them in your so-called Ability Grid which is unique for all the factions. During the game, for example, you will find items and relics. The feature that makes WorldShift such an attractive and original strategy game is the possibility of modifying every single aspect of the three existing races. All these commanders and officers, in combination with the smaller units who also have their own abilities, consist of your own army and allows you to create different sort of strategies to lead you toward the ultimate goal – Victory. We have the Guardian for the tribe’s casting invisibility and the Manipulator who can heal his own units by summoning a dark tornado that shoots healing beams. They might be not as powerful as the general commanders but they are still very strong units. In addition, he can use lots of area of effect abilities to damage his enemies. He can use a powerful plasma shield that allows him to steal his enemy life forces while healing his own units. Last but not least is The Master, the leader of the extra terrestrial race know as The Cult. When he is on his own, he strikes his enemy with the force of lightning and frost. Although he is very weak, he has powerful healing abilities. Only by the name we could say that he’s a sorcerer. Additionally, he can inject himself with a serum that restores his life. If we look closer at The Humans, their main character is called Lord and he plays the well known ’tank’ role – he has high hit points, armor and he can force the enemies to attack him. Each of the races has its own general commander, four officers - your army core. There is a two-tiered unit system, with stronger officer units and then more common basic units. The Humans, The Tribes, and The CultĮach faction is completely different from the other two. Instead this the game offers lots of attractive and dynamic battles. Building bases and gathering resources are now the minimum thing you have to do. We have to understand that easy to learn doesn’t mean the game provides no challenge. Actually, we find that WorldShift is really not a simple game. Of course, an experienced gamer may enjoy the new features and the complexity of the new strategies but the market doesn’t consist only in players with 10 years of gaming experience. Will these changes attract or send back the common computer gamer? I’d say the second. The artificial intelligence is much more complex and the strategies themselves are harder and harder. World War II theme games have been replaced by World War III or even by intergalactic wars. If we look back in time and follow the development of the strategy genre, we will notice that the games are just getting better and better. First of all, they knew that games need to be fun and attractive, and second – easy to understand. Creating it, the developers had two things in mind. We can look at WorldShift as one different strategy on the market.
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